Flash Devices
Flash enabled handsets: 89 Nokia, 71 Sony Ericsson, 13 Verizon, 149 NTT DoCoMo, 110 KDDI, 60 Softbank
Monday, July 31, 2006
New Flash Lite 2 Developer Article: Persistent Data
"Persistent Data: Saving User Preferences and Game Scores" is a new Flash Lite 2 article available on the Adobe Mobile and Devices developer center. Written by Mariam Dholkawala (lead Flash programmer for Indiagames) this article contains sample code and technical information about how to implement shared objects for your own purposes.

Labels: , , ,

Hi,
this is also related to shared object in Flash Lite.

Ahmet

By Anonymous Metah , at Mon Jul 31, 03:12:00 PM PDT  

I've been creating flash games for the past three years and now I'm making my first flash lite game mainly thanks to two reasons, first, A.S. finally allows a great level of freedom in a decent amount of time, and second, the shared object class.
This tutorial shows how easy it can be to store information, and it should be of great help to those just starting!

By Blogger jazzmic , at Tue Aug 01, 04:08:00 AM PDT  

Post a Comment